Britney Spears - Baby One More Time

This project was a lighting design and programming exercise using previsualization techniques to simulate a dynamic light show for Britney Spears – Baby One More Time. It served as a learning tool to further develop my skills in drafting, programming, and visual design.

Position Role

Lighting Programmer

Software Used

Vectoworks, GrandMA3

Hardware Used

Grandma3 Compact

PROJECT INFO

Created For
Main Lighting
Year
12
2023
Live Project
Project Overview

This project is part of an ongoing series where I used previsualization as a means to explore and refine my lighting design and programming skills. The aim of this exercise was to deepen my understanding of timing, fixture selection, and visual storytelling through lighting. Each iteration in this series is an opportunity for growth, and this project specifically helped me improve my ability to synchronize lighting to music, optimize cue structure, and experiment with looks that enhance the song’s rhythm and mood. It also allowed me to practice integrating technical tools like timecode programming and MA3 visualization into a cohesive design workflow.

Role & Responsibilities

Patching and configuring fixtures, programming cues synchronized to timecode, and creating visual renderings using the GrandMA3 3D Visualizer.

Workflow

Patching and configuring the fixtures in GrandMA3, I programmed the lighting cues in synchronization with the track’s timecode to match musical phrasing and dynamics. Using the GrandMA3 3D Visualizer, I iteratively previewed and refined the lighting looks, adjusting timing, movement, and color as needed to achieve a polished visual result. The final stage involved rendering the visualization for review and documentation.

Britney Spears - Baby One More Time

This project was a lighting design and programming exercise using previsualization techniques to simulate a dynamic light show for Britney Spears – Baby One More Time. It served as a learning tool to further develop my skills in drafting, programming, and visual design.

Position Role

Lighting Programmer

Software Used

Vectoworks, GrandMA3

Hardware Used

Grandma3 Compact

PROJECT INFO

Created For
Main Lighting
Year
12
2023
Live Project
Project Overview

This project is part of an ongoing series where I used previsualization as a means to explore and refine my lighting design and programming skills. The aim of this exercise was to deepen my understanding of timing, fixture selection, and visual storytelling through lighting. Each iteration in this series is an opportunity for growth, and this project specifically helped me improve my ability to synchronize lighting to music, optimize cue structure, and experiment with looks that enhance the song’s rhythm and mood. It also allowed me to practice integrating technical tools like timecode programming and MA3 visualization into a cohesive design workflow.

Role & Responsibilities

Patching and configuring fixtures, programming cues synchronized to timecode, and creating visual renderings using the GrandMA3 3D Visualizer.

Workflow

Patching and configuring the fixtures in GrandMA3, I programmed the lighting cues in synchronization with the track’s timecode to match musical phrasing and dynamics. Using the GrandMA3 3D Visualizer, I iteratively previewed and refined the lighting looks, adjusting timing, movement, and color as needed to achieve a polished visual result. The final stage involved rendering the visualization for review and documentation.

Britney Spears - Baby One More Time

This project was a lighting design and programming exercise using previsualization techniques to simulate a dynamic light show for Britney Spears – Baby One More Time. It served as a learning tool to further develop my skills in drafting, programming, and visual design.

Position Role

Lighting Programmer

Software Used

Vectoworks, GrandMA3

Hardware Used

Grandma3 Compact

PROJECT INFO

Created For
Main Lighting
Year
12
2023
Live Project
Project Overview

This project is part of an ongoing series where I used previsualization as a means to explore and refine my lighting design and programming skills. The aim of this exercise was to deepen my understanding of timing, fixture selection, and visual storytelling through lighting. Each iteration in this series is an opportunity for growth, and this project specifically helped me improve my ability to synchronize lighting to music, optimize cue structure, and experiment with looks that enhance the song’s rhythm and mood. It also allowed me to practice integrating technical tools like timecode programming and MA3 visualization into a cohesive design workflow.

Role & Responsibilities

Patching and configuring fixtures, programming cues synchronized to timecode, and creating visual renderings using the GrandMA3 3D Visualizer.

Workflow

Patching and configuring the fixtures in GrandMA3, I programmed the lighting cues in synchronization with the track’s timecode to match musical phrasing and dynamics. Using the GrandMA3 3D Visualizer, I iteratively previewed and refined the lighting looks, adjusting timing, movement, and color as needed to achieve a polished visual result. The final stage involved rendering the visualization for review and documentation.