Kendrick Lamar, HUMBLE.

This project involved designing and previsualizing a full festival stage environment with LED walls, using a combination of Vectorworks, Blender, Unreal Engine 5, Twinmotion, and Resolume Arena. The goal was to simulate and prototype a live VJ workflow, including content creation, LED wall mapping, and real-time integration between Unreal Engine and Resolume Arena.

Services

Video Design

Previsualization

3D Artist

Draftsperson

Concept

Kendrick Lamar

SOFTWARE USED

Unreal Engine 5

Blender

Resolume Arena

Vectorworks

After Effects