Kendrick Lamar, HUMBLE.
This project involved designing and previsualizing a full festival stage environment with LED walls, using a combination of Vectorworks, Blender, Unreal Engine 5, Twinmotion, and Resolume Arena. The goal was to simulate and prototype a live VJ workflow, including content creation, LED wall mapping, and real-time integration between Unreal Engine and Resolume Arena.
Services
Video Design
Previsualization
3D Artist
Draftsperson
Concept
Kendrick Lamar
SOFTWARE USED
Unreal Engine 5
Blender
Resolume Arena
Vectorworks
After Effects




